Fort Solis is a PS5 title created by Fallen Leaf Studio.
Unreal Engine 5.2, Autodesk Maya, Python 3.
I was the Lead Technical Animator and Animation Manager for Solis, responsible for all things character and animation; animation pipelines & tools, all character rigging, gameplay motion capture direction, character integration, player state machines, motion matching locomotion, cinematics, and gameplay logic.
Game Developers Conference 2024
I was very lucky to be able to present a talk at GDC 2024 covering the Technical Animation Pipeline of Fort Solis.
The talk is available for viewing on the GDC Vault here.
Features / Interviews
Unreal Interview - Fort Solis uses Unreal Engine 5.2 to deliver an immersive martian experience.
Edge Magazine - Fort Solis: How an indie studio fulfilled its plan to deliver a TV-quality sci-fi thriller.
World-renowned experts to headline Animex Festival
Interview - Celebrating the magic of games and animation at Animex
NVIDIA Omniverse Accelerates Game Content Creation With Generative AI Services and Game Engine Connectors.
Additional Trailers & Media
Fort Solis is a single player third person thriller set over one long night on Mars. Engineer Jack Leary responds to a alarm where events unravel and escalate out of control in a way he could never have imagined.
Featuring performances from Julia Brown, Roger Clark, and Troy Baker.
Playstation Store | Steam
Edge Magazine #385 - Fort Solis Cover & Alternate