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Update Rate Optimisations For Unreal Engine.



Update Rate Optimisations Blueprint Nodes For Unreal Engine.

Available For FREE On The Fab Marketplace!

This plugin will allow you to control the animation update rate of Skinned Meshes, whether you want to have distant characters skip an animation update frame or ten, or even disable the interpolation of animation to optimise your animation update. This technique could be employed to get dynamic stepped animation on 2s, 3s, to acquire a stop-motion animation style.

This plugin exposes the Update Rate Optimisation functionality from C++ to Blueprints. With two methods of control, LOD-based or screen percent-based. You will be able to fully customise the update rate of your skinned meshes to provide powerful and effective optimisations that were previously locked to C++.